game designer and writer

Talks + Articles

Public Speaking + Writings

Teddy speaks about games and storytelling around the world at conferences and universities.
Past engagements include GDC, GDC China, GDC Next, IndieCade, Pixelatl, GCAP, and private events.
Please direct public speaking inquiries to mgmt@teddydief.com

 

TALKS

STILL GROOVING: GAME DEV LIFE SET TO MUSIC
Game Developers Conference 2017
A year in the life of indie game dev

KEEP GROOVING: LIFE MUSINGS & LIVE MUSICS
Game Developers Conference 2015
A day in the life of indie game dev

THE DESIGN OF LOSS
Glitch City Demo Night
Teaching players about loss through game mechanics

COMEDY THROUGH GAME DESIGN
University of Southern California
Exploration of the brain systems behind comedy

NARRATIVE LISTENING
USC School of Cinematic Arts
Systematized approach to adaptive narrative systems

 

FEATURE WRITING

HINAWA DIES 
Unwinnable
Exploration of shared character control between the player and author.

HIGH FASHION HAS COME FOR OUR VIDEOGAMES
Polygon
Opinion on the Louis Vuitton / Final Fantasy collaborative campaign.

COMIC-CON 2015: GAME DESIGNER'S DIARY
Playboy
Journal of Comic-Con from an indie game dev's point of view.

THE KNIFE MOD
Unwinnable
 Post-mortem of a videogame made in the fourth grade.