Teddy speaks about games and storytelling around the world at conferences and universities.
Past engagements include GDC, GDC China, GDC Next, IndieCade, Pixelatl, GCAP, and private events.
Please direct public speaking inquiries to firstname.lastname@example.org
STILL GROOVING: GAME DEV LIFE SET TO MUSIC
Game Developers Conference 2017
A year in the life of indie game dev
KEEP GROOVING: LIFE MUSINGS & LIVE MUSICS
Game Developers Conference 2015
A day in the life of indie game dev
THE DESIGN OF LOSS
Glitch City Demo Night
Teaching players about loss through game mechanics
COMEDY THROUGH GAME DESIGN
University of Southern California
Exploration of the brain systems behind comedy
USC School of Cinematic Arts
Systematized approach to adaptive narrative systems
Exploration of shared character control between the player and author.
HIGH FASHION HAS COME FOR OUR VIDEOGAMES
Opinion on the Louis Vuitton / Final Fantasy collaborative campaign.
COMIC-CON 2015: GAME DESIGNER'S DIARY
Journal of Comic-Con from an indie game dev's point of view.
THE KNIFE MOD
Post-mortem of a videogame made in the fourth grade.